This tutorial will show you how to insert an external Flash movie (.swf) using the loadMovie actionscript command.
First you will need to insert a new symbol to the Library. This will later
act as a placeholder for where the external .swf file will be displayed
on the stage.
The behavior should be Movie Clip and you can give it any name you
like. In this example, we have chosen to name it slideshow
which is the name that will appear in the Library window.
Open the Library window and drag your newly created symbol to the
stage where you want the top,left corner of the loaded .swf movie to display
at. You will only see a small circle on the stage as there is nothing in
the symbol.
Once you placed the symbol on the stage, give that instance a name. In
our example, we have chosen to name the instance slideshow.
You can now add the loadMovie command to the maintimeline.The first parameter
is the name of the .swf file you want to load and display. The second parameter
is the instance name where you want the movie to be loaded in to. The following
code assumes the slideshow.swf file will be in the same folder as this swf
file we are creating that loads in the slideshow.swf file.
When you run your movie, you should now see the slideshow.swf file displayed
where you added the symbol.
You can download this example here